Skewered Cube
Rolling Skewered Cube#
Rolling Skewered Cube Simulator of a cube with an axle skewered through it.
Original problem was a cube with an axle through opposite vertices.

When one end of the protruding axle os fixed to a point on the flat surface, the cubes motion is confined to tracing out ‘petals’.
Simulator allows for Vertex-Vertex, Edge-Edge, and Face-Face skewering of the cube.